(514-05-21) Old versus New
Summary: Aeron versus an older knight.
Date: May 21, 514
Related: Wedding Tourney Joust round 2.
aeron 

NPC by:

merlin 


The older knight is on his horse at the end of the list, his lance is already in place and he has his helm down covering his expression. Sharp blue eyes peer out though, looking towards his opponent as he readies himself to ride. As soon as the go ahead is given, he does just that, lance pointed in the direction of Aeron.

Aeron has his lance handed to him, offering a salute to the older opponent across the way from him. As the signal is given, he too spurs his horse into action, charging down the lane as he tries to lower his lance on the knight opposite him!

Failed.
Aeron checked his lance of 10, he rolled 18.
Success
You make a check for Old Knight's Lance vs Aeron at 18, you rolled 8.
Merlin rolls 6d6 and gets (2 2 3 6 1 1) for a total of: (15)
Success
Aeron checked his horsemanship of 15, he rolled 2.

At the first pass, the old knight manages to hit the younger one, but when he turns at the end, he sees the other man still on his horse. He doesn't give up, he leans in and rides, aiming his lance, hoping for another opportunity.

Success
You make a check for Old Knight's Lance vs Aeron at 18, you rolled 15.
Success
Aeron checked his lance of 10, he rolled 3.
Merlin rolls 6d6 and gets (4 1 3 5 5 2) for a total of: (20)
Success
Aeron checked his horsemanship of 15, he rolled 9.

Aeron remains atop his horse after the first pass, having managed to avoid the worst of the old knight's hit. He wheels around, preparing for the second pass and spurring his mount into action. His lance is more on target this time, though he still takes a solid hit.. yet remains in his saddle despite the blow!

Despite the solid hit of the younger knight, Old man Knight manages to remain on his horse. Circling around at the opposite end, again, he readies his lance and rides hard for Aeron.

Success
You make a check for Old Knight's Lance vs Aeron at 18, you rolled 16.
Failed.
Aeron checked his lance of 10, he rolled 18.
Merlin rolls 6d6 and gets (2 5 5 6 6 5) for a total of: (29)

Aeron isn't so lucky on his third pass with the old timer, the lance hitting him real solidly, cleanly unseating him from his horse!

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